A Beginner’s Guide to Animation

A Beginner’s Guide to Animation

No sessions available.

Class Description


Are you interested in how cartoons are made? In this course, a Beginner’s Guide to Animation, you will learn Character construction and design, acting in animation, how to do mouth charts, why animators need storyboards and how to follow it, and the twelve principles of animation through animated practice examples. Students have the option to do the animation traditionally on paper or on the computer.


Class Requirements


A computer or laptop that can run Zoom.


Class Supplies


Paper, pencils, paper or small pads of sticky note paper. If the student has a trial version of a computer software designed for animation, such as Toon Boom Harmony, Animate CC, or After Effects, they are welcome to render their final animation in their program of choice. However, I will not be covering how to use any computer software program in this lesson.



Question 1<br /> What if I want to learn how to create animation with 2d or 3d computer software?

Answer 1
The process I will be covering is the beginner’s basics of animation. The process and principles of animation will apply to both traditional and to computer animation. Learning how to do animation with a computer program, such as Toon Boom harmony (2d) or Maya (3d), for example, would need to be covered in another class entirely.

Question 2<br /> Do I need to be an artist to learn how to do animation?

Answer 2
In the early days of traditional animation, you needed to be a skilled artist. With the rise of computer animation, it is the Character Designer who will draw the characters and send them to the animators to do the rigging and then animate the characters. For this class I will show you how to create simple characters with basic shapes, so you don’t need years of artist skills under your belt to do this class. Of course, if you are an artist, you should have fun with this class!